WELCOME TO DRAGGYY'S
Character Index
This contains almost all characters/monsters created by Draggyy and provides story, info, and additional facts on them.Read my main Carrd for terms about using my characters in games, etc.THIS IS CURRENTLY UNFINISHED AND MORE CHARACTER LISTS WILL BE ADDED
Main Characters
These characters are either involved within multiple games, interconnected between game universes, characters involving meta concepts regarding my characters, or are personas of mine.
The Overseer
The Overseer is a omnipresent antagonist in my games. He represents everything negative in life and is a manifestation of sadness.He also represents my personal struggles, anxiety, depression or whatever you'd like to call it.He is either in or hinted at in almost every game I have created. Each universe of mine has a chance of also having an alternate form of Overseer exclusive to that universe.The one seen here is the main design though.He has godly powers and has the ability to shape shift into anything, but anything he shifts into keeps his giant cat-like eye, his horns to some degree, and his sinister grin.His grey noose can be removed by him and used as a weapon, usually either using the ring part of the rope to snag people or use the tail end as a fiery whip.In almost every universe there are cults worshipping Overseer, and while not all of them are connected at all they all use a variation of the same symbol, The Eye of the Old One.If you see this symbol that means either worshippers are around, possessed creatures are around, or overseer himself is around.The Eye allows him to peek through and see what it sees, as if he has a large interconnected system of cameras.
Divine Hope
Divine Hope is a omnipresent protagonist in my games. She represents everything positive in life and is a manifestation of happiness.Every Overseer that exists has a Divine Hope counterpart that will do whatever it takes to stop his plans.Her main form is a giant divine angel with 4 hands and 4 wings.She also has the ability to shape shift like Overseer, but her shapeshifts are perfect and can be anything. Some say she shapeshifts into a human to blend in with the crowd and find people who are sad so she can make them happy.While she is loving and caring to everyone she meets if she sees Overseer then he should prepare to be in a world of hurt. She has an intense hatred towards Overseer and will make sure he knows it.During fights she is insanely powerful and very brutal, usually being able to do things like ripping off Overseer's horns or stabbing his eye constantly.She can throw her hand and neck rings off to form divine angel helpers to aid in either take out threats or helping others.Although both can damage each other, none of them can truly kill one another. So while she can beat the shit out of Overseer, he'll always come back.She also has a symbol to signify her presence, known as the Divine Heart. Divine Hope can use this symbol similar to Overseer's Eye of the Old One. Letting her see through the symbol's eye to watch over anything in the area.Divine Hope usually goes undercover as a human to find Overseer easier, she also has a form similar to Devoid where she goes by Divinity. When she is shapeshifted as a normal human she goes by Hope
Devoid
Devoid is a representation of me (Draggyy) that I use as my persona and is the main mascot of my account.Devoid is a humanoid created out of the same goopy substance that The Overseer uses to physically manifest himself.He is very closed off and reclusive, usually wanting to avoid any social interaction. He is quick to leave social gatherings or conversations and much prefers being alone.This isolation unfortunately results in him feeling lonely, which gets the attention of Overseer. The two usually bicker back and forth at each other constantly when Devoid is alone.Overseer constantly tries to get Devoid to do horrible things or to "end himself".Devoid has become desensitized to Overseer's constant annoying presence and now usually can completely filter out his nonsense.While Devoid is reclusive, those he is comfortable around will see him be a lot more open. He changes from a quiet, slightly rude brick wall to a talkative fun-loving person with a lot of interests he could talk about all day.Devoid also frequently is seen hanging out with Divinity, with Divinity seemingly protecting Devoid when Overseer decides it's time to be annoying.Devoid's current design has some design features based off of fan-art by my friend jojojoule.
Gunk & Syni
Devoid acts as my more cold and rude side, Gunk is the opposite. Gunk is the secondary mascot for my account.Gunk is shy, anxious and very sensitive. He is a shut in and doesn't like interacting with others, preferring to stay inside and keep to himself.Like Devoid, Gunk also has a mouth but he doesn't have sharp teeth. Instead having a pair of small fangs alongside normal set of teeth.In his universe he is trying to find purpose in life and is trying to explore and get out more often.This attempting to find purpose and getting out more is thanks to Syni.Syni is a spirit or perhaps guardian angel that found Gunk and has been following him around ever since.Syni is calm, caring and friendly towards most she meets. She enjoys having fun and going out to do whatever she can for the day.Most of the time Syni takes form as a ball of light with a visible core. When more casual or trying to blend in she will take form as a humanoid with a similar appearance to Gunk, albeit taller then him.Gunk finds comfort in Syni and is seen to be a bit more confident and happy around her. She also protects him from one of his personal demons.
Creatix
While Devoid acts as my colder side, Gunk acts as my anxious and shy side, Creatix represents my creativity.The most energetic of the personas, Creatix is usually very hyper. Constantly brain storming ideas and drawing using their ears as paint brushes to create new things.Creatix has the ability to stretch infinitely and do other impossible things that a cartoon character would be able to do.Creatix's love to create sometimes is to his own detriment as he will push himself to constantly to create as he hyperfixates on his next project. If he pushes too hard he will enter his Burnt Out state, where he becomes groggy, rude, and usually sits around doing nothing.Creatix also gets excited very easily and has "meltdowns" if he ever gets too excited. These meltdowns result in him going insane and even more hyper then before, bouncing off the walls and running around spouting ideas in rapid succession.Meltdowns can also happen from overstimulation from loud noises or too many people around Creatix, though these meltdowns are more of Creatix going "insane" rather then him being hyperactive.Together Devoid, Gunk, and Creatix create the trifecta that I believe forms myself, the 3 main pieces.
ERASURE
A force of nature, Erasure is an unstoppable decomposing rabbit wearing a hazmat suit that goes after characters in my game universes that are either no longer used or forgotten about. Erasure has access to any universe, no one is safe from him.Everything will seem fine and normal at first until at some point Erasure will make its presence known. Large thundering stomps, deep heavy breaths, Erasure will immediately pursue his target until they can't escape.Once they're cornered, Erasure begins to take off his tools from his shoulder strap. No one knows what happens next, but the aftermath is the character ceasing to exist and vanishing from reality entirely.No evidence of the character will exist, even if people remember them, alongside no evidence of Erasure's involvement.If you see Erasure, count your days as your time is coming to an end. May you pray Erasure will spare you from the most painful of his methods.
(sprite as seen in refraction, 3d model has yet to be made.)
Neutrum
Divine Hope represents positivity, and Overseer represents negativity, so what happens at the middle point?That is Neutrum, The personification of neutrality.While Divine Hope and Overseer fight for power, Neutrum is behind the scenes watching the whole show burn. Neutrum only cares for it's own business, which is almost impossible to understand. Neutrum is almost constantly seen wearing a tuxedo and holding a large briefcase meant for its supposed "business", though almost no one has ever seen any form of business transpire from Neutrum.Neutrum's body is similar to the nervous system seen in humans, but its head replaced with a large ring of a unknown ice like material with large spikes protruding out of the center.Neutrum hides its eyes out of sight within its head, only revealing its eyes either to intimidate or to get a closer look at something.Neutrum has the same amount of power as Overseer or Hope but no one knows what its specific abilities are as Neutrum has never fought.Almost no one has seen Neutrum as it is very reclusive, rarely showing itself to anyone at all unless it takes an interest in that specific person.
Conundrum's Challenge
These are characters that are connected to Conundrum and his games.
Conundrum
Conundrum is a fortune telling clown animatronic, designed to look like a wooden doll.Conundrum has been locked up in a storage facility after being trashed. Soon he gained sentience through unknown means and met The Overseer. Overseer then gave Conundrum some of his power. Giving Conundrum the ability to manipulate the fabrics of reality. He uses his newfound powers to distort and turn the storage facility he's contained within into a wacky funhouse under his rule.Conundrum has made his own lackeys in the form of Fog Clowns. He is constantly attempting to make more Fog Clowns as the current clowns continue to make new bodies for victims to inhabit inside of his Funhouse.Conundrum looks for mentally unstable and vulnerable people as victims, manipulating them to follow him into his funhouse to play a set of games. He entices his victims with the promise that he will grant them any wish they want, if they can beat the games.Once the victim agrees he warps them to his twisted version of the storage facility and forces them into games. These games can be anything from physical challenges like obstacle courses, maze running, and doing a set of tasks under specific conditions. Most games have a time limit which are set and counted down by Overseer himself.The majority of challenges Conundrum makes the victim play are based on personal problems the victim faces in their life. Conundrum usually is keen to see if the victim notices the connection or just keeps blindly playing for the wish he promised.If the victim completes all the challenges and does well in them, Conundrum will "let them go" to their house and their wish seemingly granted. Only for the victim to suddenly feel ill and pass out. The victim afterwards killed, has there eyes, teeth, and soul harvested and put into an empty Fog Clown husk for them to possess for all eternity.Although Conundrum is mostly sinister and manipulative, he has sometimes shown hints that he does not enjoy what he does that much. That or he has occasionally sat alone in his office and reflected on everything, thinking if his path is worth continuing. These moments are fleeting however, as he is usually constantly being monitored by a certain someoneConundrum sometimes has a change of heart and will actually set his victims free after they complete the challenges and actually help improve their life instead of turning them into a fog clown, but it's uncommon and usually when Overseer isn't breathing down his neck.
???
??? is the main protagonist of the original Conundrum's Challenge.Barely anything is known about him other then the fact he wears a mask, but even then it is unknown if it is actually on him and only we can see the mask.He met Conundrum in a barren desert road after his car ran out of gas.Conundrum successfully lured him into the challenges, making ??? go through a platforming challenge, a maze, and then facing his "greatest fear".Depending on what the player chooses he either turns into a blue colored fog clown and trapped in a jail cell inside Conundrum's Facility or is able to escape, find a place to stay and get rest.
The Fog Clowns
Fog Clowns are the main and lowest ranking minions for Conundrum, doing most of the dirty work and hard labor.They are empty clown puppets are created in Conundrum's facility. Victims are turned into them by Conundrum placing their soul into the vessel, along with attaching their eyes and teeth to the doll, making the soul more easily fuse and connect with the husk.The victims are usually forced to work for Conundrum or else their vessel will be burned and trashed, causing unimaginable pain for the victim's soul before they're finally truly dead and they can pass on.With each passing day, the humanity inside of Fog Clowns slowly vanish and disappear. This changes Fog Clowns from humans being trapped to sinister lackeys that do anything for Conundrum who do not remember who they once were. But certain things can slowly bring their humanity back and this process is very long, it usually takes decades for Fog Clowns to fully loose their humanity.Fog Clowns usually all look the same, but are able to give themselves alittle identity by manually editing their puppet bodies by repainting parts and adding onto themselves. Fog Clowns that get ranked up gain new puppet bodies that are better.Fog Clowns get their name from their main way to kill prey, They hide in fog and clouds in the air, dropping down from a seemingly endless set of puppet strings and begin chasing after their victim. If the victim gets grabbed then they are forcefully pulled up into the air and into the fog. This is another way to turn into a Fog Clown but if you are turned by another Fog Clown it is likely your transformation will be flawed unlike Conundrum's pure fog clowns. Fog Clowns that are flawed are usually horribly deformed, in constant pain, or both.Conundrum constantly seeks out very specific people, if he ever catches a victim he deems "high-priority" the Fog Clown they are turned into is usually more pristine and a different color then the normal clowns. Letting other Fog Clowns know that those specific clowns are important to Conundrum.
The Decoy
The Decoy (also known as Ichabod) is a living creature which looks like a scarecrow and vaguely has hints of the original CC Protagonist.It wanders Conundrum's Facility interacting with the Fog Clowns and other creatures.When it isn't hunting victims it is actually pretty docile and shy, usually avoiding confrontation and observing things from afar.It has built its own hide out using scrap and other junk found around the facility, turning a giant room into it's home.In the original game it appears in and outside area in a cornfield, while in the facility it has used props that look like corn stalks and other things to give it the same feel as it's original area.It has a giant wooden cross it usually rests on, dropping from it to chase victims when they get close.There are other scarecrows like it that are also on crosses, which it uses to pretend to be a fake one, only to drop off and chase people.It has a very large mouth that opens very wide, with only a few teeth on the top and bottom it uses this jaw to bite and rip off the limbs of its victims.Even though it looks like it is made of sticks and hay, it's actually flesh and if you were to cut into it they would have a fleshy texture inside and would bleed.
Anxiety & R-Anxiety
Anxiety is the "Greatest Fear" the protagonist had to go against in the original Conundrum's Challenge.It is a monstrously large pitch black creature that only consists of a torso that ends in a stump where the waist would be, a large head with eyes and mouth, and two arms with three fingers on each hand.Being around it puts you in constant fear as it will slowly crawl after you, going through any obstacle in its path to consume you whole.The second Anxiety, R-Anxiety, is a much smaller form of Anxiety which has longer arms, and a heavily differing face compared to the original. Writhing tentacles are coming out of it's torso stump.This version of Anxiety is insanely fast, using it's hands to run, making it impossible to outrun giving it a entirely different reason to be fearful of it.The best you can do is to hide when you hear its hands slapping against the floor getting louder.The R in R-Anxiety's name stands for Relationship
Xeptre
LORE/ARTICLE REWRITE COMING SOON
Xeptre is an electrical demon that was summoned by accident by a random cult in the woods.He is able to phase through matter and teleport, attempting to claw and kill any human it sees to gain power.Xeptre's main weakness is that it hates light and evades it at all costs, forcing Xeptre to attack specifically in dark areas or during the night.He can cause power outages to happen forcing you into darkness so he can advance on you, but having a flashlight can easily deter him.While he seems pixelated and blocky at first he can sometimes change into a much more detailed form, this only seems to happen when he is getting fed up with the victim constantly deterring his advances with a light source.
Emotion Reapers
The Emotion Reapers are two malnourished skeletal humanoids that wear clown masks, one wears a sad mask while the other wears an angry one.They both represent Sadness and Anger.The duo work together and tag team their victims as Anger will attack head on and chase down victims while Sadness will attack from the sidelines and use the Bear Trap it has attached to a chain to snag people from afar.If Sadness snags someone with the bear trap it will screech to alert Anger to its location so they can both kill the victim.Anger has spines on its wrists that it uses to stab into it's victims, while also being able to deal heavy punches.It's unknown if theres other Emotion Reapers that represent other emotions.
(design by @RblxTrex)
The Producer
The Producer is a high-ranking Fog Clown and is considered Conundrum's Right Hand Man. He bosses around most of the lower Fog Clowns and makes sure that Conundrum's plans are in check.He also makes videos and shows that play around the facility on television screens.The Producer usually records and does live commentary for victims of Conundrum as they go through each challenge so the Fog Clowns can watch and cheer the victims on.
Chuckaboo
Chuckaboo was one of Conundrum's first victims, and eventually became a high ranking clown amongst the troupe. She is the same rank if not higher then The Producer, being Conundrum's Left Hand Woman.Her original body has long since rotted, making her entire body artificial. Inside of her shell is only metal parts and machinery to keep her alive.Chuckaboo's limbs are velvet red ribbons, allowing her to stretch and distort her limbs and body to any degree. Helping her flex and change her shape during her performances. She usually helps Producer with his live shows, adding extra entertainment and being Conundrum's assistant in making the challenges.She has a very cunning and mischievous in personality, cracking jokes at other's expense and ruthlessly enforcing the rules to lower Fog Clowns. On very rare occasions she will even take Conundrum's place in appearing to someone to entice them to play the challenges. If she ever takes this job she is just as manipulative as Conundrum is at persuading the victim into going through so they get turned into a Fog Clown.Conundrum and Chuckaboo are flirtatious with each other but it is unknown if they actually have romantic feelings for one another or are just teasing for the fun of it.
The Legion Clown designed by @RblxTrex and Clown Arm designed by Draggyy (its literally just an arm)
The Forgotten Ones
The Forgotten Ones are Fog Clowns that are trashed and go unused in the depths of the facility.The Depths are full of lifeless Fog Clowns and frankenstein mis-match abominations made from assorted Fog Clown parts.Many Fog Clowns form factions in an effort to survive while the heavily destroyed ones hunt alone.Many different fog clown designs were made and then dropped into the depths, turning them into destroyed mutated hunters that can easily kill others.If you ever enter the Depths be on high alert as any fog clown could come alive at a moment's notice.
Umbra, Surculus, and Amor
Umbra, Surculus, and Amor are a group of monsters that work together in a part of Conundrum's Facility.Umbra is a large twisted deer like creature with arms & legs shackles, a skull like head that has been snapped sideways and horns.Surculus is a hooded figure with curved horns, a single vertical eye and long tentacle arms.Amor is an inverted heart with four spider-like legs and a singular eye in the center surrounded by a row of teeth.The crew work together in order to snag prey.Umbra does the main hunting, Surculus uses its long stretchy arms to grab and hold prey down, while Amor ambushes and rushes people.
The Harvester
The Harvester is a mysterious lurker that wanders the depths of the facility, lingering around depths where useless fog clowns are thrown out.The Harvester is most likely the one that creates the Fog Clown monsters made of mish-mashed clown pieces and other objects.It uses its large scythe to cut apart victims, also seemingly using it as a cane as it is constantly hunched over and puts some of its weight onto the scythe.Not much else is known about the Harvester.
THEM
TBA
???
The Origin
Venomshank40
These are characters/species that are specifically in the games on the Venomshank40 account, they are also tied to the Superball group and the lore surrounding that universe.
Water Buddies
Water Buddies are a species made of ocean water that randomly manifest in an ocean off the coast of the mainlands.They are sentient and mostly friendly, helping out most out at sea if they need it. They come in many shapes and sizes, most have uneven and extremely distorted limbs.Sadly this natural friendliness can lead to them being exploited.Most only exist for a few hours, once they die they instantly lose form and splash into a puddle to then return back to the oceans.Water Buddies integrated into society last much longer, usually having the lifespan of a few years.If they come in contact with other forms of water (ex: rain) they will absorb it and gain the water themselves, making them slightly bigger giving them a more stable form.The Water Buddy the player plays as in Templum is named Water Bubby. He has no visual differences to other Water Buddies but he has a name.
Ardenians
Ardenians are the main species in the Venomshank world, they are obsidian glass-like humanoids with a glossy texture.They naturally come in colors as shades of red and blue, if a red and blue get together then the child will be purple-ish.The public doesn't know why the majority of people in high paying jobs or the military are green, some of them don't know either.Ardenians will slowly crumble or harden over their life-span, eventually shattering apon death.They have populated most of the world they live on and explore constantly, spreading their influence around a lot.A lot of things are hidden from the public as militaries find things not meant for the species to find.They are also slightly immune to fire and they originated in volcanic areas before spreading out.If you are playing a Venomshank game, you are most likely going to be playing as an Ardenian.
The Moss & Moss Men
The Moss is a sentient plant that takes the form of normal moss.It works as a hivemind and infests the areas it grows in, terraforming them into a habitat to sustain its massive size.Once enough moss is created, a central creature is created as the body for the hivemind.Yggdrasil is the only known hivemind to exist as most hiveminds die out from taking up too many resources and drying everything out.The Moss Men are corpses infested and covered in the sentient moss, the moss controls the bodies like puppets and moves them towards targets to infect them as well.Over time normal Moss Men will undergo a transformation into "adulthood" as the moss crushes the corpse and reshapes it into a new form.These new moss men are considered Full Growns and are much faster and more dangerous then their normal counterparts.But all forms of the moss & moss men are easily disposed of with fire.
Yggdrasil
Yggdrasil is the moss hivemind found in a temple out in the ocean, who now sees himself as a god.He started out as a small patch of moss before spreading his moss out into the ocean to get a basically endless supply of water.Over centuries he has grown into a massive size and has spread his moss around the depths of the temple where a lot of sarcophagi have been resting, the moss then opened them all and wrapped around the corpses. This created the legion of dead puppets known as the Moss Men that inhabit the temple.Soon Yggdrasil's moss tendrils that reached the outside withered away and couldn't give water back to him, so he begun sending Moss men up to the surface to absorb water and then bring it back to him.This lead to him discovering about Water Buddies, which he now calls down into the temple.The Water Buddies believe they're helping someone trapped in the temple, only to be met face to face with Yggdrasil, to be absorbed.But in recent times, a military group found the temple Yggdrasil lives in, and discovered what lies within the temple.When they explored it they took samples out from the temple and into the world, experimenting with them and doing some unknown things.
Augmentum
If a Moss Man gets far enough away from Yggdrasil, they may attempt to turn into a new Hivemind to start the life-cycle all over again.Augmentum is a moss man in the process of becoming a new hivemind. Taken for study by Ignis, Augmentum was studied and experimented on by the Ardenians to try and figure out what it is.But because of it's long distance away from Yggdrasil, it begun to transform and mature in an attempt to begin reproducing.Augmentum and those similar to it adapt a much more hostile hunting style, attempting to skewer and slash anyone near it to give it biomass to grow further. They also attempt to hide in intense underbrush, staying completely motionless to mimic a normal plant. If anyone walks past without noticing, they will strike without warning.Luckily it is locked up in a cell so it can't spread far. But it just so happened to have been contained in the same lab that Alvearium was in.Alvearium soon broke out which caused Augmentum to escape containment, while Alvearium ignored Augmentum.There's a good chance the lab is now overgrown and becoming a nest for a new Yggdrasil in the making.
The Hiveblights
The Hiveblights are Ardenians infected with an unknown fungus attached to an organism that does not originate on their planet, this fungus has evolved to spread itself by spores and using flies by using a foul stench to attract them.The Hiveblight fungus mutates them heavily and turns them into monsters designed to spread the infection.There are many forms of Hiveblights but the most common are Hiveblights Alpha (α), Beta (β), Gamma (γ) , and Delta (Δ). All of them are covered in the fungus giving them almost bullet proof skin that can shrug off most attacks, but they all feature large pustule patches on specific parts of their body. These patches are weak to hits and can be used to take a Hiveblight down.Although the pustules are filled with fungus spores which will spread the fungus further, so kill the blights with caution or the fungus might spread further then before.Hiveblight Alphas are the first form a blight can take, having a stretched thinned out neck with the head split into one giant mouth at the top.The arms are unnaturally stretched by a new brachium, this then connects to the original arm the Ardenian had, which now also sports large sharp claws, their weakspot is on the front of their torso.Hiveblight Betas are much bulkier in appearance and much faster, they have a oval-ish head with large fangs sticking out of the bottom, their bottom jaw has been lost and now has an open mouth hole with drool constantly pouring out.They have bulkier arms with more sleek sharp claws, and their pustule patch is on their back which makes it much more difficult to kill one as they are super fast and twitchy.Hiveblight Gammas are formed near the end of the usual blight's lifespan.They are large and covered in pustules making them easy to hit, but are bulky. Only the head of the Ardenian is left but even then it is heavily mutated with barely in features left, only holes. They have a large tentacle sticking out of the top with a massive set of mandibles they use to attack people.Gammas are not designed for killing but instead terraforming the area they are in so the fungus can flourish.Hiveblight Deltas are very rare, not much is known about how they form but they seem to have not mutated into an Alpha because of the original Ardenian wearing a full body suit.
Alvearium
Alvearium is the black sheep amongst Divine Hope incarnations, Alvearium originates as a mysterious entity from the moon that orbits the Ardenians' planet.Alvearium has a twisted sense of justice and sees herself as a world enlightening savior who believes she can completely cleanse the world of Yggdrasil's influence.Seeing any form of moss as a plague, she will "cure" it by infecting it with her fungus causing it to blight and wither. Her religious robes are made from the dead moss of various Moss Men.While she can't physically speak she can speak telepathically along with sending subliminal messages/visions to those near her.She seemingly has come to the Ardenians' planet to cure a plague going on amongst large groups of Ardenians. Specifically those of green coloration, it is unknown why.Her influence controls the Hiveblights and is the source of the Hiveblights themselves, causing the outbreak after she was captured by Ignis.To those who aren't infected/assoicated with Moss Men, she is kind and curious. But she has a slight sinister undertone with her preaching and "enlightenment"
Inanimatum
Inanimatum is not a physical creature but instead a paranormal psychological manifestation.It appears as a tv with the screen shattered, from the tv a massive eruption of wires that form a lanky reptile like body, with a long neck that ends in a vague reptile head with no jaw.Inanimatum haunts people who are going through something bad in their current life.They will follow and attack their victim, constantly berating them for their imperfections, failures, etc.Inanimatum will only disappear if the person either dies or they learn to move on with their current problem and get better.Inanimatum represents life itself when it gets rough.
Farmer Ted
Ted is a farmer somewhere in the universe of Venomshank, taking care of lifestock and crops. His life is a peaceful one.He occasionally does tours of his farm and around his land for tourists for extra money and to get more exposure in the world for the products his farm produces.Despite having a bad temper Ted is a nice fun-loving man who is always there to help his friends.But he has recently been having problems of people breaking into his farm.
Masukudo
Masukudo is a spirit that haunts a mansion on a cliff over an ocean.The mask it wears is considered a valuable artifact that many wish to take as a treasure, but Masukudo makes that almost impossible to do.She patrols the mansion and deals with any intruders that walk on her grounds.Masukudo has the power to make objects levitate, usually doing this to throw large objects at intruders such as tables and chairs.Masukudo has a body but it is completely invisible, only being revealed by the kimono and mask she wears.The mask can change shape to have a much wider smile with the eyes open, revealing eyes with big pupils that are sunken in the sockets.Most don't believe Masukudo is real and consider her a legend/myth as barely anyone has the courage to actually attempt a break in to get inside the mansion.Those who have encountered Masukudo and lived say she has a calm, seductive voice which very quickly turns into a deep booming angry scream as she begins attacking her current victim.
Symbol of Ignis
The WARDEN & Ignis
Ignis is the name of the military for the main country of the same name in the world of the Ardenians.They control the biggest country (Ignis) and monitor the rest of the world.The country usually supplies the smaller countries with food and other goods to keep friendliness with the world.While the military group monitors everything heavily and keeps many things secret from the public, containing or taking out anything too dangerous such as Alvearium.Over the years there have been many rumors about the military and what they do behind doors, from experiments on Ardenians to make super-ardenians to capturing aliens and beasts to use as bio weapons, only high ranks of the military know the truth.One of the high ranking ardenians in the military is simply known to us as WARDEN, he always wears a full body suit with a plague doctor mask and cane.Despite using the cane to walk and seeming pretty old, WARDEN is very fit and dangerous, usually being able to beat the shit out of things effortlessly.While he is intimidating, people under his wing say he is very caring and is friendly towards his fellow soldiers, boosting morale and making sure everyone is happy.Although he does get a serious tone during work to make sure everyone does their job correctly.
Mr. Forgetful
Mr. Forgetful is a moth that has been heavily mutated and infected from Moss.The moth itself has been enlarged, with it's insides erupting out of its original body to form arms & legs.It's entire body is covered in moss vines and flowers, with its arms resembling tree branches with twigs and vines sticking out of them.It's proboscis has been thickened and now ends in a bony protrusion that is scythe like in shape.Mr. Forgetful uses it's proboscis to stab unfortunate victims in the head, ingesting and sucking up the fluid within their skulls and whatever else it can find, killing people.They at least don't have to endure the suffering that much as they will forget very quickly before they die.There is a chance the moth that got mutated is still alive and can feel everything the moss has done to it.
Dr. Nutrition
Dr. Nutrition, or Dr. Nut for short is an Ardenian that has gone through a lot.His actual name has now been forgotten as all of his family have went off the radar or have passed.Dr. Nut's life was a tough one when he was young as he was constantly bullied for his deformities and other problems. This caused him to become reclusive and quiet, barely ever interacting with people and ever making friends.Except for one person, a girl ardenian. She would constantly hang out and talk with Dr. Nut which made him happy, as he finally found a friend.Only for this girl to suddenly go missing, causing the mental downward spiral of Dr. Nut.With both a broken mind and broken heart, Dr. Nut retreated into the wilderness, eventually found his plague doctor outfit and lost the ability to speak. He can now only make squaking sounds and other bird noises.Because of his loss he has attached to Granola Bars as a way to cope, and considers himself to be on mission to redeem himself and to find a new friend.The concept of Dr. Nutrition's game and his design came from a dream Draggyy had.
Blueberry & Bluebeary
Blueberry is a scented bear plush within the universe of Venomshank.Having the scent of fresh blueberries, Blueberry makes a great friend for your child! He can also speak by pulling his string on his back, up to 15 different voice lines!Despite this plush seeming rather innocent, a specific plush has undergone some horrific transformation. Potentally possessed, this plush turns into a monstrous form called Bluebeary at midnight. Using the cotton inside of the plush to manipulate it's form, it stalks the halls of the home it's being kept in.Unfortunately it seems the child who owns this Blueberry plush has started to notice odd happenings in his house at night, and eventually goes downstairs to check what all the ruckus is...
Blippy
Blippoids are a species of animal that came into existence far far into the future of the venomshank universe.Slightly intelligent, they are social animals that make squeaking and murmuring sounds. They also have the ability to walk on most surfaces with no effort, including up walls/ceilings.One blippoid gets a message from a supposed god and goes on a quest to learn about how it got here, and that creature is named Blippy.
Visiosubrideophobia
These are characters that are in the Visiosubrideophobia universe, and are connected to the smileghostogg account and the game >VISION
THIS PAGE'S ENTRIES ARE ABOUT MODERN VISIO, THE GAME ON ROBLOX IS SEVERELY OUTDATED AND WILL PROBABLY NOT BE UPDATED. THESE ARTICLES DO NOT REPRESENT THE VISIOSUBRIDEOPHOBIA GAME ON ROBLOX ITSELF.
Riko Kimura
Riko is one of the protagonists of VSP. She lives in a rural mountain town in Japan, living with her sister Kammi in a shared home. Riko usually tends to the house while Kammi is off doing her mysterious job that she never talks about, despite Riko's constant pestering about it.She is a little clumsy and hot headed sometimes but cares deeply for her friends and family members. Riko also has interests in exploring abandoned buildings and structures when she is out and about, even though Kammi insists it is dangerous to do this around where they live.While she is a little on the chubby side Riko has good endurance and skill with running and climbing, which is very useful while she is exploring abandoned buildings she finds. Riko also loves dark and mysterious things, has written a few creepypastas, watches scary ghost videos amongst other things.While she doesn't know it yet, Riko will eventually come face to face with entities she would never possibly imagine could exist in the real world.
Kammi Kimura
Kammi is a working scientist at the XL Labs Japan Location, specifically the Head Scientist leading research on SUBJECTS - 105-108.Kammi is a bit of an outcast socially and mostly hangs out with her sister Riko whenever she is off work, being the only real strong bond she has with someone in this world. Kammi cares a lot about Riko and is worried that her interests in exploring the outskirts of their rural town will cause Riko to eventually find something anomalous and dangerous.Kammi loves studying the subjects and anomalous objects that XL Labs finds and contains, even studying and theory crafting about them when off work. Her room is full of her research papers and other work related projects.Kammi is often browsing image threads and message boards in her spare time, talking to people about her interests and keeping tabs on Riko's activity to make sure she doesn't accidentally stumble across any of XL Lab's work.She also likes to use ascii emoticons when messaging people, especially cat related ones.
Smiley & Depraved State
Smiley, also known as SUBJECT - JP - 105 is one of the specimens that was unexpectedly formed during a power surge somewhere in Japan, and promptly contained within the XL Labs Japan facility.Smiley formed within a computer during a power surge that caused him to develop a physical form. It is unknown if he has a form before this, or if he was created entirely during the power surge.Smiley's physical form is undeveloped in appearance while also attempting a form of mimicry. Smiley's front looks like a generic smiley face stickman with bioluminescent skin that allows Smiley to make himself visible in darkness.His front is comprised of slightly hardened "skin plates" that form the majority of his body, with visible creases where his joints are. From behind Smiley's flesh and skeleton is completely exposed, leaving an obvious weakspot. Smiley's limbs are also disconnected from his torso and can float and move freely away from his body.From his creation, Smiley has hated humanity for containing him and not letting him run around doing stuff on the surface. Because of this Smiley is almost always hostile and attacks humans on sight, mutilating them brutally if he has the chance.While Smiley hates humanity, he does care for the other specimens that were created alongside him, seeing them as close friends in a tightly knit group. Smiley acts as the leader of this group.When Smiley or one of the others goes without food for an extended period of time, they go into a "Depraved State".When they are depraved, their state of mind regresses to the point of being almost completely feral. Their bodies and mindset changing to conserve as much energy and kill as efficiently as possible so they can eat.Smiley when Depraved makes his limbs float out further to appear taller and have a longer reach alongside his face changing from a generic smiley face to a crazed wide smile with his pupils and teeth visible.Sometime in the far future Smiley gets contacted by a Certain Clown to help torment his victims. Smiley accepts and is given a new maze environment to call home and hang out in whenever he wants.If you want to know about the fate of the Old design (also now known as Legacy Smiley) click here.
Rusher
Rusher, also known as SUBJECT - JP - 106 was the second emoticon to be born during the power surge.The computer he was created from got hit with a lot more electricity and power then Smiley's computer, causing Rusher to form.Rusher's formation is very unfinished, causing him to have very little skin plates and most of his fleshy body exposed. Rusher has a body structure of a large land bird and a humanoid mixed together.The power that shocked into the computer he formed from caused Rusher to be very twitchy and unstable, being able to run at inhuman speeds and "blip" a few feet forward as he runs.He is very giddy and hyperactive, constantly wanting to move and explore his surroundings. He has an intense obsession with finding and eating food.Because of his speed he also has a pretty short attention span and is hard to have a conversation with most of the time, but he will listen a lot more when a friend is speaking to him.Rusher avoids or immediately attacks humans on sight because of things done to him in XL Labs.
Spectre
Spectre, also known as SUBJECT - JP - 107 was the third emoticon born during the power surge, they're not solid matter but instead made out of a goopy plasma-like substance.During the power surge, the computer Spectre was created with gained so much electricity it begun to overheat and catch fire, melting, then violently exploding as Spectre manifested from the ashes.Spectre is calm and collected, they're the smartest of the crew and usually devices the plans the crew does together.Spectre has the ability to manipulate their physical form, phase through solid matter, and manipulate electrical devices. Spectre's form becomes more unstable and formless when they feel extreme emotions.Since Spectre is plasma they constantly need to absorb energy as they can not physically eat, manipulating electricity to create a current to their body, sapping all energy from whatever they start a current on.If something alive comes into contact with Spectre they will be violently electrocuted and burned, dying instantly as they get charred.
Brute
Brute, also known as SUBJECT - JP - 108 is the fourth and final emoticon born from the power surge.The computer he was born from was abandoned and unused as it was full of unorganized files and bloatware, making it barely usable.When the surge happened, all of the files were used to add to Brute's mass and give him his strength.When Brute first came out of the computer his harder outer shell was soft and squishy, so he went into hiding. His formation is the most complete out of the Smiley crew, having most of his skin and barely any spots of exposed flesh.He was found and captured much later then the others as he never joined in on the chaos the others caused.Hours after his creation his skin hardened and became very tough and bullet proof, with immense strength.Despite his power he is the calmest & friendliest of the group, following orders and allowing himself to be captured.He still is friends with the others and will defend his friends no matter what, just stay out of his way and you'll be fine.
Σxception=
Σxception=, also known as SUBJECT - JP - 106 - 1 is the last member of Smiley's Crew.As Smiley & Co. were experimented on within XL Lab's walls, an interest in Rusher's abilities slowly grew.Since XL Labs also has ties to militaries they wondered if they could make Rusher into the perfect killing machine, designed to wipe out armies.They tried multiple times to recreate rusher using the same method that originally made him in the power surge all that time ago.But nothing worked, until the last experiment. In which Kammi volunteered to use her own personal phone as a vessel to attempt to re-crate Rusher.Σxception= was born then, a glitched unfinished version of Rusher. Comprised of all of the data in Kammi's phone, Σxception= came into existence with knowledge of Smiley and his friends alongside Kammi and her sister Riko.At first Σxception= barely did anything, just wandering around his containment cell. This made XL Labs believe they failed once again, little did they know Σxception= was simply pondering the knowledge it was born with. Planning what to do next for it's own personal goals.After a few hours of standing motionless within it's containment, Σxception= vanished without warning and was never seen again from XL Labs' perspective.In reality Σxception= was constantly in the shadows, stalking the scientists and begun speaking to Smiley and the others about their predicament and it's creation.XL Labs thought Σxception= de-manifested as all of this was happening, thinking it no longer existed at all.XL Labs would not know of their mistake until Σxception= revealed itself during a site wide black-out that caused Smiley & co to be free and escape.That is when XL Labs knew they created something they shouldn't have.Within the center of Σxception='s torso lies a glowing pulsating black and white heart, this is Σxception='s core. It's core acts as its heart while also being the way it feeds.Σxception= has the ability to absorb and suck anything into it's core, feeding off of its raw data as it's slowly decomposed and rotted away within Σxception='s core.Anyone sucked into Σxception='s core will enter a hellscape in which all of his other past victim's souls are kept alive. Forming a constant screaming soup of dead people attempting to escape and get away from the constant pain and torment of Σxception= slowly feeding off of their information and physical form.When Σxception= absorbs a person, he gains all of their knowledge, memories, etc.
Absque
Absque, also known as SUBJECT - JP - 001 is an ancient forest spirit inhabiting the forests directly below the XL Labs facility that is on the mountain.XL Labs has attempted to completely contain her multiple times but all attempts have lead to her vanishing and re-appearing in her forest, so XL Labs has blocked off anyone from going into the forest for their safety.Absque was summoned accidentally by a tribe centuries ago who was trying to bring another spirit to protect the forest.After the tribe left the forest Absque still inhabited it, taking people nearby during the night.Over time the forest has been getting torn down to create housing and towns, making Absque's territory overlap into human territory.This has caused nearby villages to have children go missing during the night, creating an urban legend surrounding her so children don't stay up too late.Many say they have seen her but those who have gone face to face with her are not likely to come back.
XL LABS
XL Labs is a company created to contain, study, and protect the public from anomalous and strange objects and life forms.They have facilities all over the world, all in secluded out of the way locations so it is almost impossible for the public to stumble onto their facilities.Constant studies and experiments are done on their many captures, which are labed as Subjects in their files.While a good majority of their anomalous entites are harmless they also have contained great dangers and other hostile creatures to make sure they do not cause havoc.From living emojis, dancing bird witchdoctors, dangerous pills, and ancient forest deities, XL Labs contains and protects us from many things.See all of the current documented specimens available to the public here.
Vision
Vision was created in the middle of Smiley & Co breaking out, manifesting from a computer in a supply closet within the Main Hall of XL.XL Labs did NOT make Vision, someone else created him. They then locked him within a supply closet and were able to escape amongst the chaos from the site wide power outage.He was left to rot within the abandoned XL Labs until a certain someone stumbles across him...Vision is an in-universe bootleg of Smiley and created as a sort of "compromise" to those who for some reason think his old design was better.Vision is only 6 days old by the time you encounter him in >VISIONThis description will be rewritten on his game's release.
Xtract Inc.
A competitor company to XL Labs. While XL usually partners up with companies with similar goals as them, this company refused.After this interaction, they've been weirdly obsessive with spying on XL.Who knows what they're planning...
Stamp
Created from bio-mass VISION consumed, Stamp was born after VISION regurgitated him after using the dead biomass of people VISION ate to form Stamp.Stamp has barely any intelligence, easy to fool. Stamp's only purpose is to hinder those around him by waddling up to them and latching onto them. Despite his small size, Stamp is rather heavy. This causes anyone he latches onto to be slowed down considerably, making it much easier for VISION to catch them.If Stamp doesn't do his job well it is very likely the very one who created him will quickly erase it's life for being a failure.
Roach
Created from bio-mass VISION consumed, Roach was born after VISION regurgitated it after using the dead biomass of people VISION ate to form Roach.Roach, unlike Stamp is smarter intelligence wise. While Stamp has the mind of a bumbling toddler, Roach is more of a young child. A very cowardly child.Roach's purpose is to sluggishly wander wherever VISION sends it off to in an effort to find any sort of prey. If Roach spots viable prey for VISION, it becomes terrified and unleashes a scream of terror before slinking away as fast as possible. This alerts VISION to the location of potential prey and ensures the safety of his siren.Like Stamp, VISION will most likely kill Roach if it does not keep up with VISION's standards.
REFRACTION
This section is for characters & creatures that appear in the game Refraction.
Usagjikku
Usagjikku is the witch who lives at the top of the Refraction Tower, usually avoiding interaction with others as much as she can due to her shy nature.Despite this, Usagjikku is mostly content with brewing potions, relaxing, or partaking in other magical endeavors whilst inside the tower.She is the daughter of The Beast, and as its daughter she is tasked with guarding the entrance to The Abyss. She makes sure that no one goes in without knowing what to expect down below and prevents anything dangerous from escaping.She studied witchcraft and potion brewing from a very young age, and after she excelled at these subjects she retired to the tower built by her father in order to assume her role as Abyss Guardian.She yearns for the day she can finally be brave enough to go outside the tower and make some friends for herself.Her name is the result of combining the Japanese words for ‘’rabbit’’ and ‘’magic’’ together.
Gameblungo
Gameblungo is the mascot of his own chain of arcade locations that are famously known by the name of ‘’Gameblungo’s Funny Haha Arcade’’.A lowly imp from the depths of Hell, Gameblungo got bored of the constant screaming, suffering, fire and brimstone within the Underworld and decided to come to the surface so he could start a new life.Once there he learned his love for the game Minesweeper, which tends to be the main attraction at the arcades. His mastery of the game and all of its variants is no small feat.It is rare to meet him in person, since he spends most of his time inside his own mansion playing Minesweeper. Those who met him recall his friendly and charismatic behavior.Should you beat him at his beloved game however, be prepared to handle his temper.Since it is impossible for Gameblungo to be at every single arcade at once, he has built robot versions of himself to act as hosts for the different locations.
(Photograph of Desires taken by Usagjikku.)
Desires
Desires are a form of wildlife seen within the realm of Refraction. They appear as large, reflective spike balls and are related to sea urchins and insectoids.They move very slowly, thus requiring a large amount of time to move just a few yards. These creatures prefer to roam around in large packs. One colony can easily house 120 or more Desires.Their territorial nature often leads to ‘’wars’’ against opposing colonies. In order to attack, two Desires will launch themselves at each other. Victory shall go to the better fighter out of the two, but their reinforced coating is very difficult to pierce.A single brawl can go on for hours before a Desire decides to yield.
This persistent and rough fighting style, whilst not dangerous for them, can be lethal for other animals that happen to be in the area.Curiously though, some creatures have been reported to instigate fights among Desires for their own benefit, mainly for predation purposes.Desires also share some similarities with common ants. They communicate via released pheromones and are known to build large interwoven tunnels in the ground by digging out the dirt.These places, known as Desire Hills, are where these animals tend to live most of their lives. Adults are tasked with defending and caring for the young to assure the colony’s prosperity.This species may seem unrelenting, but outside of territorial disputes, Desires are often quite tame, only turning aggressive when hunting or defending their home from invaders.One can keep Desires as pets but it is usually best to have two or more as a group, or else they get lonely and depressed.A group of Desires is called a Temptation.
(Photograph of a Pointy Swamper taken by Usagjikku.)
Pointy Swampers
Pointy Swampers are frog like creatures that are found in Refraction’s swamps or near other bodies of water.Their height is comparable to that of a small dog.
Water is essential for this species’ survival, as it helps them breathe easier and keeps their fragile skin moist.Throughout the years the species developed the iconic venomous barbs that now rest on their backs.
This special venom also requires water to be produced efficiently by an organ located above the Swamper’s thorax that directly connects to the barbs.The organ in question looks like a fleshy sac. It is estimated that 50% of water absorbed by Pointy Swampers is solely used to guarantee a continuous production of venom by this sac.While the toxins present within the barbs are non lethal, handling a Pointy Swamper is still considered highly unadvisable due to the side effects. Swelling, pain surrounding the affected area, fatigue and slight paralysis are the most commonly observed symptoms.The species mostly use these barbs to immobilize prey or defend themselves against predators.They have an average lifespan of 50 years, growing in size the more they eat.
Mature Swampers usually reach the height of an adult human. Their pigment also changes color. Swampers that reach this stage are known as Grand Pointy Swampers.
After achieving maturity, Grand Pointy Swampers fiercely dominate the food chain as apex predators.Their diet consists of small animals, but they can also turn against their younger kin if their mood or hunger calls for it.
(Photograph of a Superb Anatidae and it's chicks taken by Usagjikku.)
Superb Anatidaes
Superb Anidaes are duck type creatures that inhabit lakes and other large bodies of water seen throughout the realm of Refraction, often sharing their environment with Pointy Swampers.Like ducks they migrate depending on the seasons and are grouped together in large flocks.Surprisingly, Anidaes possess a familiar human attribute: they are fixated with being a ‘’perfect’’ example amongst their kind. Their feathers must remain perfectly cleaned and preened, and their head tufts need to display an awe inspiring, radiant silver color.Imperfections spotted in an Anidae become deterrent factors when joining a flock or mating with females. Undoubtedly, imperfect Anidaes lead harsher lives.As chicks the Anidaes possess a silver coat that turns green when they reach adulthood. Parents will look after their young during the first 3 years of life, after which they leave them to fend off for themselves.Only the most astute and resourceful will survive. Those who don’t pull through usually fall before the jaws of a Grand Pointy Swamper.
Superb Anidaes can also demonstrate feelings of happiness. A cheerful Anidae wags its tail and makes a sound similar to that of two metal beads clacking together to express joy.Whilst not inherently aggressive, they will put themselves at risk and viciously attack any trespasser that comes near their fragile blue eggs. It is best for one to keep their distance when stumbling upon a nest, lest they end up all ducked up.
(Photograph of an Early Man and a full grown Late King taken by Usagjikku.)
Early Men
Early Men are reptiles that are found in Refraction’s forests.They possess long, spindly bodies and have 3 pairs of legs in the front, middle and tail end of the body. Snakes and skinks are both close relatives of the Early Men, which explains their general appearance.Solitary in nature, Early Men are seen waddling through the undergrowth most of the time in search of their preferred prey, such as Iconic Rabbits, Superb Anidae chicks and young Pointy Swampers.Like snakes, they are capable of swallowing their prey whole as they lack teeth. If caught unawares they will spit their prey at people or animals as a defense mechanism.
The substance covering the regurgitated victims is very sticky and is infamous for being almost impossible to wash out. Those who are unlucky enough to get spat on need to wait for a period spanning across 3 to 5 days before there is any hope for removal.These animals are known for their slow, calculated movements but can achieve speeds of 25 mph when feeling threatened. They only stop when they find a safe hiding spot.Early Men carefully select the partner that they will mate for life with. A couple’s offspring will usually hang around the same area where others of the same species have been in. It is still unknown why young Early Men do this, though some speculate it has something to do with the scent emanated by adult Early men that ‘’mask’’ their presence.Rarely there might be instances of children growing into a creature much larger than an average human. These are known as Late Kings. Their previous green skin is now a crimson red and their heads grow a pair of small black horns.Late Kings offer protection and safe places to rest to Early Men and others they trust, among other things. It is very difficult to tame Late Kings as they are very stern, but should someone succeed they shall have a loyal companion for a very long time. They can be used for transport but most are content with having them as additions to their families
(Photograph of a group of Plinko Yellos taken by Usagjikku.)
Plinko Yellos
Plinko Yellos are another type of reptile found deep within Refraction’s forests. They resemble cobras but unlike them they instead possess a bright, yellow color. They are also related to Early Men.An interesting phenomena surrounding these creatures is the fact that they ‘’prey’’ on the emotions felt by other living beings so that they may eat.Many debate on how it is possible for them to accomplish this. Two of the most popular theories detail that either Plinko Yellos are capable of tapping into a sort of ‘’neural network’’ through use of psychic abilities or they have remnants of magic attached to their bodies which made them able to siphon emotions overtime.It has been noted that beings feeling particularly strong negative emotions are the prime targets for them. Some also say that areas in which Plinkos are known to reside are prone to have terrible events befall upon passersby.Whether or not this is a misconception remains unknown, as they are infamous for being very hard to capture.
Either way, many know that engaging a Plinko Yello directly is a death wish, as the emotions siphoned by them can also serve as a powerful defense mechanism. The stronger the emotion, the deadlier the attack will be.Though the capability of a Plinko to unleash a physical attack through emotion may vary, it will still heavily damage whoever is in their line of sight.
Depending on the situation, a Plinko may resort to different tactics when battling. If there are multiple enemies Plinkos often choose to manifest emotion through explosions to take down a group of foes. If an enemy reveals to be extremely dangerous to them, they manifest a thin piercing beam pointed at an enemy’s weakest spot, usually the head, to kill them quickly.It has been noted that Plinkos can have different skin pigmentation. Since it is a very rare occurrence, thousands believe that they bring good fortune to the person that catches it. Notably the main reason as to why Plinko related accidents increase each passing year, though people still tempt their luck.
(Photograph of a Refracted Giraffe taken by Usagjikku.)
Refracted Giraffes
Turtles that made their way to Refraction soon turned into these animals, known as Refracted Giraffes. How they managed to transition into this realm still remains unanswered.Their transition is a reflection of the name they carry for themselves. These once normal turtles gained extendable, lengthy necks which they use in order to snap at their prey. One nimble neck swoop is enough to surprise and kill smaller animals, like fish, or to heavily injure humans.It is requested for anyone to flee for them unless they are in the presence of a certified professional handler. In this case we suggest giving the professional ample space to deal with the Refracted Giraffe safely.One will see a grim reflection of themselves when encountering a Refracted Giraffe, as they possess a human skull with large, curved horns as their head. It has been confirmed that the skull is indeed part of their bone structure, unlike what someone might think at first.Their lack of proper eyes made them reliant on scent in order to identify the several burrows or patches of water that they live in. This also plays into their territorial and bold attitude, as they will attack anything that comes near them or their home.Even in the presence of a vastly superior opponent, these creatures will not give up attacking. They fight until their dying breath.
Their overall ferocity and unrelenting behavior, coupled with their regular reproduction cycle, has made an impact in the habitats they inhabit and for some they are seen as vermin.Currently there are teams specialized in protecting dwindling environments and endangered species from them.Despite their reputation there have been reported instances in which people keep a Refracted Giraffe as a pet.
(Photograph of an Iconic Rabbit and it's children taken by Usagjikku.)
Iconic Rabbits
Iconic Rabbits are the most abundant form of life registered in various spots across Refraction.Like rabbits, their preferred diet consists of plants that they find around their area. Whilst some of these critters are skittish and easily frightened, the continuous interaction brought upon by humans has made them much more approachable and friendly, most evident when observing rabbit populations that live near settlements.A few have grown to be solely dependent on food brought by humans.This relationship has strengthened the bonds between Iconic Rabbits and humans so it is not uncommon for them to turn into personal pets. Having one for yourself is considered to be a great addition due to their magical abilities.Depending on the owner, an Iconic Rabbit’s magic will vary. From simple magic tricks to granting you the power of learning magic, the possibilities are endless if the bond between these cute critters and their owners is strong enough.Magic also plays a role when needing to fend off for themselves. Making portals to travel long distances, using levitation spells to ‘’fly’’ or using magical blasts as a defense method are some of their registered behaviors while in the wild.After mating for life Iconic Rabbits can have upwards to 50 children in their litter or more. Currently, the biggest litter encountered had up to 75 babies.People have also reported that if an Iconic Rabbit lives for an especially long time, the amount of magic gathered by them across the years will allow them to understand and speak all kinds of languages.
Mr. Pinchypawn
Mr. Pinchypawn is an especially obscure character made by Draggyy.Originally based off of a creepypasta, he was quickly cast aside by his creator. After rotting away and being forgotten by time he soon found himself in an obscure place that he came to know as the Abyss.A location where sound cannot reach and hope dwindles under the cover of darkness, the Abyss is a place in Refraction that houses everything that is forgotten about or goes unused. It is the final destination. The end of the road. And can very well become one’s last stop.The entity responsible for this nowhere land is known as Erasure, a creature that is hell bent on wiping out anyone that comes in contact with them. Nothing can escape its grasp once it appears on the scene and it arrives just as silently as it returns. Once the victim is claimed, it moves on to the next.Miraculously, Pinchypawn was able to escape to the surface and avoid a bitter fate.This experience has made him extremely compassionate towards those that are uncared for, and as such he vowed to help those who are forgotten and save them from the Abyss.He houses an underwater hideout in Refraction called ‘’The Forgotten Ones’’, a safe haven for those who yearn for a proper existence and purpose.He hopes that one day Draggyy turns back to give him a chance to be in the spotlight or expects, at the very least, acknowledgement in a game or other forms of media. Though he is unsure if any of this will happen at all.
THE BEAST
THE BEAST is the guardian responsible for keeping the Creator’s secrets away from the public. Keeping an intense eye on everything happening within the realm of Refraction, nothing gets past THE BEAST’s terrifying gaze.Cold and brash, THE BEAST despises small talk and does not care for acquaintances. They are squarely focused on their goals and role no matter the circumstances. It does everything in its power to prevent people from gaining insight into anything related with the Creator. It will not tolerate failure a second time.Whoever decides to oppose THE BEAST is likely to never see the light of day again as in its eyes it determines this as being an unspeakable act of heresy deserving of punishment.Despite their cold and unfriendly attitude towards others, THE BEAST is very loving and cares immensely for its daughter Usagjikku, whom it always makes sure to check on and protect if need be.If someone finds themselves in THE BEAST’s presence they are either about to endure the harshest of punishments or are worthy enough to know about the Creator’s secrets that it preserves.
The Dog
This dog is seemingly easy to draw.But it is also a powerful archmage that resides in the depths of Refraction.A heart fueled by flames now dictates the destructive path that the Dog walks. It prioritizes pyromancy in order to obliterate his foes.It is not to be underestimated.
Rarely does the Dog ever leave the underground throne room it built. It spends countless days planning and plotting the best course of action for reasons that are beyond understanding.Nobody is able to tell for sure what the Dog’s intentions are though one thing is clear. It hates visitors that enter its throne room unannounced, and will quickly rush to and make short work of any intruders that step on his domain by setting them ablaze with magic, after which the trespassers undergo a violent explosion.The Dog is also adamant in uncovering the secrets guarded by THE BEAST, a cause which has fueled their rivalry for years.
FAFA
Fafa hails from the Yume Nikki inspired game created by VerticalAscent known as Dream Game, in which players can encounter this rare orange rabbit creature. Fafa’s creation is tied with a distorted picture of the Annoying Orange. The original image was manufactured by the DALL-E artificial intelligence program and quickly became a trending meme. In essence, this is Draggyy’s take
on the Fafa creature as it is seen in Dream Game.Large and bumpy, Fafa are encountered deep within the depths of Refraction. Any poor soul unlucky enough to find themselves here is quickly subjected to this creature’s violent killing method. When close to its prey, Fafa will use their inhuman strength to kick down and repeatedly stomp on the victim’s head.After they are dead, it will lay its eggs inside the victim’s warm corpse before feasting on it.The creatures are not dependent on killing people in order to assure their longevity, as areas in which Fafa usually wander into are also packed with eggs that contain its children inside.Orange spores can also be identified when near these areas. If a person is to inhale them they will start to convulse and not long after eggs will sprout from the body of the afflicted person, which will soon hatch into Fafa children. These children are prone to eating the victim they sprouted from the moment they hatch.It is recommended to always use a gas mask when near these areas and to carry heavy armor and weaponry if faced with any sort of danger.
A plan is currently being devised in order to seal most of the prominent Fafa areas but for now it is highly advisable to warn others of the hazards found within.It is also advised to be especially quiet when near Fafa as they have very poor eyesight and rely mostly on their ears to get familiar with their environment. These ears, which look like large fingers, are used by them in order to feel around and dictate where they are currently.They also sway them around like bug antennae in order to detect any sudden movement or to poke and prod several objects that they come across.
Mystery Endo
When one plunges deeply into the unknown they are bound to discover secrets never intended to be seen.Amidst the wreckage of an abandoned lab someone came face to face with this mysterious endoskeleton menace which seemingly manifested from a puddle of black goop located somewhere inside.Its sudden and inexplicable appearance is just as surprising as its extreme hostile behavior, and it looks determined to kill everything that it lays its eyes upon.What is its purpose? Who created it? Why did it decide to show itself now?All questions that may remain unanswered for a very long time.
THE CREATOR
Everything exists. And everything that exists has a lineage that ties back to an origin. This is origin given form.Brought into existence by unknown means, the Creator is a god that possesses roots which supposedly grew out and formed Refraction and all the other surrounding universes.It has direct ties with everything present in this index and every location that makes up Draggyy’s games. A root is assigned to every aspect.Refraction is the center piece that houses all the universes and games Draggyy created and within the core of Refraction the Creator is there. It all comes back to it.The residents that first came into contact with this divine entity managed to contain it inside of a large testing tube, building a whole facility around it that was later called ‘’Creation Station’’.Over time it seems that these people were able to tap into the Creator’s powers and forced it to undergo experiments in order to bring certain things into existence via using its roots, further constraining it if it did not obey their orders.Eventually it became furious and its rampage was felt across the entire location.As it broke out of its containment it used its power to create several monsters that aided in destroying the place. The disarray present was so intense that nobody ever came back to the station with the intent of fixing it, causing it to fall into a heavy state of disrepair.The impact that it left on the community was immense and many people still wonder to this day what the Creator looks like but there seems to be no surviving records besides details on the incident that happened on that day.Some believe that this is for the best, and that this was the result of greedy people not knowing what they were dealing with, whilst others disagree with the idea and hope that someday it will be captured again and used for the betterment of society.Nevertheless, the Creator’s location as of now remains unclear, though it is undeniable that his presence remains. The roots left in the abandoned station seem to still be alive.Sometimes, there are even instances in which new entities rise from the goop left by its tendrils.
Miscellaneous
This section is for characters who either don't fit into a specific game category or are barely or no longer used at all.Characters for Upcoming Projects can also appear here.Characters that are completely unused will have a red X under their name.
The Nocturne
(currently unused but planned to eventually be used for something.)
The Nocturne is an old character of mine that recently got redesigned for fun, with an updated story.She is a creature that resides within a national park's forests. She is dangerous but most of the time is docile.Nocturne is very curious about things and will often quietly watch them from behind trees and long distances, usually freaking out whatever she is watching if they find out she is there.This watching behavior has made her become comparable to cryptids, specifically bigfoot when people talk about sightings of her.Despite her being creepy she finds humans fascinating and has helped a man when his leg was trapped under a tree trunk.Her mouth is hidden on the underside of her head and is filled with long jagged teeth similar to a Moray Eel.There are more of her species but it is unknown how many there are and where they live.
Shinwa
Shinwa is a mysterious stalker who appeared in a nightmare I had, so I've decided to turn her into a character.She has a large amount of assorted costumes she wears but her main costume is a bunny in a pink dress. She will don this costume whenever she is stalking or hunting, the other costumes are only used to find targets.She starts from afar, most people will not notice her at all until she decides to make her presence known. Once she feels bold enough she will begin to take pictures of her victims, purposefully with the flash on so they notice. If the victim sees her after this point she runs out of sight and waits to repeat the process again like it's a game.She will put these pictures up all over her living space as she obsesses over her latest victim, eager to "hang out" with them and get close to them.Usually after a week of this, she will begin to get bold enough to attempt physical contact and breaking into the victim's house. If the victim tries to evade her then she will get angry and begin attacking the victim until they die.If her current victim dies, she'll mourn them for a few days then go back out to hunt for a new one.Despite being just a normal human, she potentially has slight paranormal abilities, as the mask she wears can change the size of it's pupils and she has occasionally done inhuman feats such as jumping over a wooden fence in a single leap.
The Self-Inserts
X
Self-explanatory, these are characters that are just "Me but X"While some have fun designs (mecha and corrupt were good) I have no actual plans to ever use any of these for something.Most were modeled for fun and I no longer really enjoy making self-insert characters as it just feels cheap to me most of the time.Although I did remodel Mecha recently for fun so there is that I guess.
The Skinwalker
Skinwalker is a tall, lumbering, writhing figure that haunts a forest.Formed after a loss, The Skinwalker only wants one thing; revenge.It has the ability to copy and mimic any of it's victims, becoming a perfect copy of them to act as a lure before deforming and stretching to snag their victims.Although it does not have the ability to copy someone quickly, as can take as long as 30 minutes to reach a perfect copy.This is because the way it copies victims is by melting and melding its own flesh into new shapes to copy anything from skin to fur.Skinwalker's shapeshifting abilities also get tampered with and become slower if they are covered in liquid, making weather such as rain a slight "weakness" for it as The Skinwalker can't mimic someone within a short time frame and will have to attack victims with it's true form visible to some degree.It has an intense hatred for dogs.
Phobophobia
A liquidy, bubbling creature of black goop, Phobophobia is the true form of Anxiety.Phobia only manifests when someone has a massive amount of trauma or depression.It's arrival is very noticeable because of the sound of loud squelching and writhing as it attempts to slowly come out of a large black puddle that can form on any surface.It is slow most of the time, having to limp and slowly stumble towards it's victims as it manifests dark tentacles to attempt to slow it's prey down.If phobo is determined enough it will cut the antics and begin a full on charge toward it's prey, quickly being able to bash and charge through any obstacles in it's way.Getting caught results in a very painful and slow demise.
Dead Ringer
The Dead Ringer is an unused character planned for a game idea Draggyy had for his take on the Piggy style of games.Dead Ringer is a cryptid of unknown origin that looks visually like a humanoid wrapped and trapped within some weird vine like substance. While it's body is mostly humanoid it's feet are large rusty metal spikes and it's head is a school ringing bell.Because of this fact, Dead Ringer is blind and relies on ringing its own bell to sense vibrations as a form of echolocation.This also means Dead Ringer has very good hearing compared to most creatures, being able to detect the slightest sounds from someone shuffling or just moving slightly.The Dead Ringer attacks by ringing its bell at such a high volume the vibrations liquefy anyone's insides who are unfortunate enough to be close to it.If its bell doesn't do the trick then it will use its sharp spike like feet to stomp and skewer victims.
Birtho the Clown
Birtho the Clown is a nightmarish clown that manifests on your birthday at midnight.When Birtho is active, you must play a game of intense hide and seek with him where Birtho will slowly creep towards you and you have to stop him before he grabs you.When Birtho catches you, the game is lost and it is unknown what happens next other then the loser vanishes and all traces of what happened to them are gone.Birtho's body is toy-like in design and his limbs are long, stretchy and rubbery in feel. Birtho can use his limbs to body-block escape routes or get a quick and easy grab.Birtho can also manifest from any shadow that is within the radius of the game's player, making a source of light a necessity when against Birtho.Birtho will get more desperate as the night progresses, making more bold moves in an attempt to make the player lose his game. Once morning hits, Birtho will give up. He will then reward the player with their favorite cake and leave behind a gift tailored to their interests.You can also just sleep before midnight to entirely avoid the Birtho game, but once it's started you can't get out of it.
Hooks
Originally from the Bendy RP, Hooks has been turned into an original character split from his origins. (thankfully)A mysterious predator from the deep oceans, Hooks skulks around a underwater research facility in an effort to find bigger prey.Hooks is a lure predator, using organs located in its mouth to produce lights to attract prey directly into it's gullet. The organs can rhythmically pulse in patterns to put prey into a trance.It's arms are scythe like in appearance and very sharp, allowing Hooks to skewer and rip open prey to feast on their insides.Hooks can swim very effectively and fast, but is clumsy on land which can be used to easily get the upperhand on Hooks if it is after someone.
Cross✟
Yet another Bendy RP character turned original, Cross is a 16 year old ghost girl who currently has somehow become the Queen of Hell.During the events of the Bendy RP, she was only 12 but a mastermind constructor and technician, easily besting the skills of the Shopkeeper. This caused him to form an intense rivalry with Cross.After the Bendy RP was shut down, Cross went to hell in search of a new calling. She then would find a mysterious object that fueled her with all of hell's power, turning her into how she currently looks.Cross also is the CEO of a company known as Heck Industries, mass producing weaponry and other objects for many other universes.Shopkeeper would consistently try to win back against Cross but he could never win, this would eventually lead to his demise.
The Shopkeeper
The one, the only, The Shopkeeper.The most infamous (and most copied) of the Bendy RP ocs, The Shopkeeper is one of the main reasons the Bendy RP would eventually fall.Originally the main antagonist of an event called The Truth in which it is revealed he killed all of his friends in a fit of rage, he would cover up this secret and in the event would be found out by the players.With his defeat he mellowed out but was still an antagonist, acting similar to Dr. Eggman from the sonic games. Making wacky machines and robots to try and stop players from defeating him.He had a fierce rivalry that was perhaps one-sided with Cross. No matter how hard he tried he could never best her machines and technology.After the Bendy RP was shut down, which was partially his fault, he went on the move and lived on the streets as a con-man.He would eventually try once again to get back at Cross numerous times but this time his desperate attempts to finally win would end in his death.Now his soul haunts the old location of the Bendy RP and occasionally roams Refraction in search of recognition from what he used to be.Yet no one knows what happened to his body after he perished... as only his Soul roams. Some say his Body is still somewhere out there, but who knows where it could be.
Cool Dude
Originally a roblox myth, Cool Dude is the main character of a very ambitious dream game of mine I eventually want to make called Radville.The owner and mayor of said town, Cool Dude is a fun loving eccentric dude who wants to make sure everyone in his town feels welcome and safe!While his town has been facing some interesting issues lately, including involvement from Cool Dude's wife, Rad Gal, Cool Dude's spirits are still up high and he is still as happy as ever!With his pet dog Barkley, you're bound to have tons of fun with Cool Dude around.Hopefully his town will stand strong throughout history, who knows what could appear in his wacky world...
Penelope
The main protagonist of a main account game currently on hold for the time being, Penelope is an orphan goat girl who lives in Caecus Orphanage.Caecus Orphanage took her in after they found her out in the streets alone and afraid.She would be took in and would learn the world from the perspective of Caecus Orphanage, as the Orphanage has its own religion that they follow and teach to the residences inside.While alittle anxious and shy, Penelope is a kind girl at heart and only wishes for the best. But as she's been growing up she is starting to not believe in the Orphanage's teachings.During a fit of rebellion she does a ritual that was strictly forbidden and would make her see things she was never meant to, alongside unleashing 3 demons that will soon attempt to take her life.
Mimi
Mimi is the main protagonist of Grasp of Gumbotron, a yume nikki/dream game fangame I plan to eventually create.Hired by the mysterious Glummy Co, Mimi has begun to live in what is known as the Glummosphere for an extended period of time.The Glummosphere is a large interconnected reality of many different dimensions, places, etc. Most people traverse the Glummosphere by interacting with specific objects that quantum leap them to different points within the sphere.Mimi was hired to explore and document undocumented areas within the Glummosphere, being known as a Glum Diver. She lives within the 1st layer of the Glummosphere in a treehouse on a floating island.Mimi is content with this living arrangement as she finds the isolation calming and is able to relax without being annoyed.Mimi is a quiet and shy induvial. Usually staying non-verbal and rarely speaking unless around friends. She almost always has a carrot in her mouth as she likes feeling of holding something there and she can chew on it whenever she needs to fidget.Mimi enjoys exploring the different locations of the Glummosphere and seems interested to go deeper, but understands the dangers of going too deep. Hopefully she'll find some new friends, discover new worlds, and have fun along the way.
Oscurivo
Oscurivo is the main antagonist of Darkness over Robloxia, an orber inspired game based mostly around my late friend thomasfan099's Wrath of The Bombers.Oscurivo is an Overseer Incarnation who was trapped and sealed away by an ancient civilization, chained up to a temple wall and left to rot after his evil spread too far.Eventually being freed by an unknown party soon after Zero and Dark Matter's team join the good side.Oscurivo is made of a material similar to Dark Matter. But unlike Dark Matter, Oscurivo has no chance of ever being redeemed.Made to turn the world into ruin, Oscurivo rules his underlings with an iron fist. Unimaginably cruel and unfair towards anyone who crosses his path, you don't want to get on his bad side.
Fandom
This section is for fanmade characters I've made for separate franchises/games I enjoy.Such as FNAF, Sonic, Demon Slayer & more.
Anomaly
My version of a creepy Sonic story/Sonic.exe take.Anomaly is not an entity that takes over a sonic game but rather a mysterious manifestation of a physical Sonic costume that begun to roam around the grounds of SegaWorld Sydney.It's voice is a garbled version of the current officially stated Sonic voice actor of the time, meaning it's voice changes with each new voice actor Sonic gets. It rarely ever speaks but when it does it will only say the phrase "I'm Sonic." repeatedly.While it is a suit it is hard to even see anything inside of it, if someone is even wearing it at all. River water and what appears to be bile constantly leaks from neck area and it's open cracked eyes. Because of the constant exposure of what is seemingly water and vomit, Anomaly smells absolutely horrible and one could use it's horrid smell as a sign that it's approaching.Despite it's grotesque appearance, it is almost never "hostile". Reports from encounters with Anomaly usually all follow the same basic timeline of events:- It emerges from the parramatta river and shambles onto the walkways of SegaWorld Sydney,- It then slowly follows the paths throughout the park, slowly lumbering along and ignoring most who pass by it. Occasionally saying "I'm Sonic." to people who verbally acknowledge Anomaly's existence- Stops somewhere in the center of the park and sits there motionless for around 2-3 hours, as if it was in a trance.- Goes back towards the parramatta river and vanishes completely.It almost never breaks off from this pattern, the rare times it did change it's routine up is only minor changes such as waving to guests of the park, or taking the paths in reverse.After SegaWorld Sydney shut down, it still roamed the grounds and some say it has grown more hostile because of the disrepair to it's home.Multiple memes and screenshots of it exist online, most believing it to be a internet hoax or a cryptid to reel in more guests into the park during it's decline.
(Redesign by Trex)
Draggy the Dragon
The character that gave me my username, Draggy the Dragon is my Five Nights at Freddy's OC.Originally starting out as a withered animatronic that would be apart of the FNAF 1 cast, Draggy now has his own crew, restaurant, lore and eventually a game known as Dragon's Den.He is the face of Draggy & Friends Arcade, a place for family & fun alike. Draggy is the main show character being in the middle of the stage and being the one who sings most of the songs. He is close friends with Squidly the Squid, another character at Draggy & Friends arcade. The other characters treat him as their manager/boss who runs the shows and songs they do.Draggy is relatively nice and calm but occasionally can have a temper. He tries his hardest to be nice to anyone but certain things can annoy him to the point he may loose his temper and blow up on others. He finds those who slack off on during his shows very aggravating.The actual animatronic itself is programmed to be a security system that roams the location at night. It has cameras in it's eyes that it uses to see and take pictures of peoples faces that break in so they can be sent to a criminal database. Recently the animatronic seems to be malfunctioning and has been recently more rough and hostile at night...
Fredbear & Friends
These characters were for a cancelled FNAF RP I was planning on making, they are my takes on Fredbear, Spring Bonnie, and The Puppet.Fredbear was meant to be a big business man, caring a lot about making sure people enjoy the shows and rake in cash for him.Spring Bonnie is a clown who mainly focused on having fun and doing fun activities with children and making sure they stay physical.The Puppet was a storyteller who at specific hours of the location's open hours would tell stories to children in a calming and loving manner.Despite them appearing fun on the surface, they were a trio designed by William Afton to help capture kids.Fredbear & Puppet were surveillance, keeping sharp watch on the kids in the crowd to find the most easy target.While Spring Bonnie was the one to commit the act of bringing the children back to the location at night for William.Spring Bonnie would stealthy follow families home and hide in their house to abduct his victims.Spring Bonnie was William's favorite character out of the bunch.The main 3 also had shadow variants that would manifest from past victims to do the exact opposite of what William wanted, to keep children safe.
Qwerty & I. B. Nastee
Qwerty & I. B. Nastee are my Baldi's Basics OCs. Being my take on a character that could appear in Baldi's Basics Plus.The two act as a single character, always spawning in with each other and require the other for their mechanics to work.Qwerty is a "cool & hip" PSA teacher at Baldi's schoolhouse to help children learn Stranger Danger and to say no to drugs. Going around reminding students about the danger of trusting strangers and what drugs can do to someone. When he first spots the player he'll force them to stop and listen to him for a few seconds, warning the player to avoid strangers.After this, I. B. Nastee will spawn. A sketchy man in a trenchcoat, Nastee will wait around corners and open his coat near the player to reveal an item, trying to coax the player into taking the item he has.The player can just easily ignore him and walk past but he will start appearing more and more, trying to bother the player into taking the item. Eventually he will start to completely block paths until the player takes the item.If the player ever take's I. B. Nastee's item, Qwerty will suddenly freeze up in gasp in surprise, then become enraged as he can "sense" when a child is in danger. Qwerty from this point will begin roaming the school in search for the player.If Qwerty spots the player he will try to catch up to them, the player can outrun him if they use items but he will eventually catch up. Once he catches up, he forces the player to stay in place and begins yelling at them angrily about how what they did could be dangerous and such. Other characters can move during this so getting caught by Qwerty could potentially mean being caught by Baldi if he's nearby. After Qwerty finishes disciplining the player, the cycle repeats and Qwerty goes back to his normal self.
Ozark's Level Portal
The Ozark Crew
The Ozark Crew while now separate from what they were meant for, the crew were supposed to be OCs for Dark Deception.There once was a magic troupe who had their own circus. They eventually passed and their circus abandoned. Within this circus was statues of each member of the group.At some point in time, interdimensional centipede like creatures would stumble across this circus and hollow out the statues to become their shells. They now use the statues to blend in while they stalk prey and anyone who carelessly wanders into the circus.Ozark (Middle, tophat) is the ringleader, carrying a large stone sword. He is sadistic and cunning, bossing around the others and planning violent attacks on those who cross him.Starx (Top left, fedora.) is the brawn of the group. Big and bulky, Starx is the main chaser of the group. He ruthlessly hunts down prey until they either get cornered or can no longer run. He is hard headed and has a big temper but is close with the others.Hewin (Top right, bowler cap) is the shy reclusive one of the group. He is the second chaser, helping Starx round up or corner victims. Because of his shyness he has the odd quirk of usually only moving when the victim isn't looking at them. If he gets close enough he will grab the victim and keep them in place for everyone else.Hex (Bottom left, purple tophat) is the brains of the group. She is calm and collective but can be rude and constantly corrects anyone around her if they make an error. Hex's statue head is not attached well causing it to often fall off. If it does then her true form erupts from her body and she goes from a silent ambusher to a ruthless pursuer.
Kouzoi
Kouzui Kiyomizu is my Demon Slayer OC not a self insert. At some point in Kouzui's early teens a demon would attack his family and would wipe out half of them, mainly his mother and a few of his siblings. This incident lead to him becoming a Demon Slayer.Specializing in Water Breathing, Kouzui is a decent fighter. Not very strong physically but focuses more on outsmarting opponents and getting openings on them. Unlike most Demon Slayers he does not wield a blade but rather a Kusuarigama. He is good enough to take on stronger demons but will refuse to deal with anything related to the Twelve Kizuki.Kouzui is shy and timid, rarely speaking to anyone unless they are close. He can get very emotional and stresses easily. He enjoys mostly being alone but he can become comfortable around specific people he enjoys.Despite the incident that wiped his family in half, he has a slight interest in Demons and how their powers work, occasionally asking those who he fights how they battle and use their Blood Demon arts.He occasionally has stumbled across other Demon Slayers. He would eventually meet Tanjiro & Nezuko. While shy at first he would befriend the two, and wishes to get close with Nezuko and occasionally would help with missions here and there.Kouzui prefers to fight in the rain because it helps him get into a calmed serious mindset for battle.
WateredBlood
Drawn by SolarDaily
If you're reading this you found a hidden section of the index. good job, unfortunately for you this isn't secret character lore this page is about an OC Ship called Watered Blood, aka a ship between Kouzui & Nezuko.Sorry to disappoint (though i might make more "secret" pages at some point)
When Kouzui first met Nezuko, he was scared of her because of the fact she was a Demon. He would flinch when she would look at him or do something around him quickly.Over time he would develop an interest in her because of her friendliness despite the fact she was a demon. This is when their friendship started and Kouzui eventually realized he was starting to develop feelings about her.He would keep silent about his feelings for months while slowly attempting to get closer with her, eventually asking her and to his surprise she accepted. Not expecting this he immediately freaked out and ran off for a good 30 minutes before coming back horrified asking if she meant it.Kouzui has slight self-image issues and was dumbfounded that his confession did not end a horrible dumpster fire. Being around Nezuko more after the confession has slowly caused him to be more confident and less self-deprecating.Kouzui and Nezuko would soon become very close within their relationship, almost always being by eachother's side. Helping the other in battles, doing attacks together, etc. Occasionally they'll split up to go on missions with their specific groups but once their relationship started they are almost always with eachother.Because of their closeness Kouzui would learn to fully understand Nezuko and the way she acts and such when she couldn't talk, being able to tell how she's feeling or whats up with her even though she couldn't speak. When she finally regained the ability to speak she would comfort Kouzui vocally instead of just physically when he feels stressed.In battles the duo tag-team demons and other opponents, Nezuko going in close for melee hits or attempts to use her Demon Blood Art, while Kouzui is in the back attempting to subdue the opponent, taking their weapons, or taking ranged shots with his kusuarigama. Occasionally Nezuko will try and get Kouzui to get more in the frontlines but he usually refuses since he's scared of having the absolute shit kicked out of him because of his low physical strength.Kouzui is very reserved and gets embarrassed easily when Nezuko does anything loving to him with other people around, freaking out and trying to hide his embarrassment. But when alone he is the same way with her and loves giving her comfort and being lovey-dovey.Because of Nezuko, Kouzui's outlook on demons changed slightly and he became even more interested in the concept of Blood Demon Arts, as Nezuko would show off her moves so Kouzui could study them and learn how it all worked.Once Nezuko was cured from being a demon, Kouzui was a little bummed mainly just because his girlfriend no longer had cool demon powers. But was very happy Nezuko could be a normal human again, and they eventually went to live a peaceful life together and with friends.
Cookie Cookie Funtime
This section is for characters that show up or have association with the April Fools game Cookie Cookie Funtime.
THIS SECTION CONTAINS SPOILERS. PLEASE PLAY THE GAME FIRST BEFORE READING.
Mr. Choco
The titular main "antagonist" of Cookie Cookie Funtime. The Mr. Choco within the game is a life-sized statue possessed by a spirit.Shown around as the company's new "interactable mascot", Mr. Choco was designed to entertain visitors to the factory. He would also help with work behind the scenes amongst other things.He essentially has the mind of a young child, curious, carefree, and playful. At least that is what he's supposed to be. The spirit possessing him sometimes bleeds through and they become "lucid", causing Mr. Choco to change.The motivations and desires of the spirit also bleed into his base personality, causing him to do things he feels are "right" without really knowing why they do.
Back
scratcher
From a long lineage of robots designed to scratch people's backs, we have Backscratcher_V53.Also just called Backscratcher for short, he is the final model of his line. No more bots were created after his version as they deemed him the most "successful" in doing his purpose. Backscratcher wields a large serrated blade to help with the extra itchy spots.After a few... messy test runs, Backscratcher was locked away in a designated room near the Tours wing of the facility. From that point on he has quietly lived on in his own little room. Waddling around, helping the rats that scuttle across his floor by scratching their backs, and sleeping in his little bed.Quietly waiting for someone to finally welcome him without judgement, with care and love.
Nightmare Choco
Nightmare Choco is a separate spirit that possessed a Mr. Choco cutout before the statue variant was made.Through a substance called Choco Gas, Nightmare Choco can manifest a physical form similar to the statue but with disturbing changes.It is unknown who possesses this cutout, but they make it clear they are not happy about it. Attacking people and giving them mysterious visions, chasing them, and more.After the statue Mr. Choco was possessed, Nightmare Choco seemed to begin lingering around them a lot. It is unknown why, but it seems the two have a connection. Even if the other party doesn't even know.If the player looks around closer during the final sequence of the game, it is shown that Nightmare Choco had the same fate as their statue counterpart. Hopefully where ever the both of them are, they are at peace.
Dogwatching
This section is for characters that show up or have association with the game Dogwatching and it's sequel.
THIS SECTION CONTAINS SPOILERS. PLEASE PLAY THE FIRST AND SECOND GAME BEFORE READING.
The Animatronics
The iconic crew of the local Freddybear's Pizza. Freddybear, Boppin' Bonnie, Cluckin' Chica and Fiesty Foxy.While they've been slowly running out of a budget they still give fantasy and fun to children and adults alike, even if they are starting to become disrepaired.They've recently also been tied to some mysterious paranormal happenings within the location itself. Reports of the animatronics acting weird, doors closing on their own, lights breaking, etc have begun to happen almost consistently during the day and night.The company has been desperate to find a night guard who will actually stay the job or not go missing.The animatronics have been possessed by the spirits of children. They eagerly hunt for their killer to bring themselves redemption. Even though within their blind rage and sorrow, they don't realize they've been targeting any single adult who arrives at the night-shift.Their killer is long gone, and who knows where they are.
As the year passed, the crew were thrown into storage for parts and went unused. They've now gone derelict, becoming their "Withered" counterparts. The spirits inside the suits have become slightly more aware, yet still attacking any night-guard who dares enter the building.They talk amongst themselves, pondering where their killer went. Hoping one day they will be free from their iron cages.But as the new location has shut down as well, their fate remains unclear.
YELLOWBEAR / MARIONETTE
The first.Fueled by agony and the extreme hunger to get vengeance, the Yellowbear waits and watches each night as a new nightguard gets hired to see if they are The One.More aware then the others, The Yellowbear has the strongest paranormal abilities compared to the other children, causing most of the paranormal events that happen within the location. Yellowbear also tries to spread the message of their suffering through quick visual hallucinations. Hoping someone will realize what is happening and help them find their murderer.If The Yellowbear ever makes itself known physically, you most likely aren't going to be making it out alive. You can easily tell when they have manifested into the physical realm by their distorted cries echoing through the halls of the decrepit pizzeria.
As the original building fell and the others were placed into permanent storage, Yellowbear's physical form started to heavily deteriorate. Luckily for them Freddybear's opened up a new location with new characters! One specifically interested Yellowbear greatly, that being the Marionette.They eventually hopped vessels, going from the rotting yellow bear to the newly refurbished sock monkey.
While they can't control when they exit the box, once they are out of the box they have full control over their vessel.They hope to finally get redemption this time for the torment they've all experienced.
The Avengers
The New & Improved designs of the original cast. With much higher tech, these robots can keep anyone safe! ...Right?The Avengers have many interesting additions, such as facial-recognition, access to criminal databases, and a mysterious component called an "Abnormality Sensor".While they are vastly superior safety wise compared to the originals, unfortunately for them the pure negativity and malice of Twilight has caused them to fall into it's hand. Acting weird towards employees and others, Twilight eventually planned to use them to begin killing others. Until a single problem arose, Avenger Freddy.This specific robot has somehow been unaffected by Twilight's influence, and continues to operate under normal circumstance. This infuriated Twilight, as not even the robots under it's control would attack freddy or do anything to him either. Freddy was fully immune, as if he was protected.Avenger Freddy senses something is amiss with his built in Abnormality Sensor, and tries his best to help those who get hired to do the night shift. Hopefully his unmatched will & kindness will pay off.
The Mangle
What used to be the Foxy redesign for the Avenger cast has been turned into a nightmarish mass of scrap-metal.The Mangle, as the staff call it, used to be a normal attraction until it's cheap construction made it very easy to take apart. The children that would visit the location eventually found out about this, and there was no going back.No matter how hard the staff tried to repair her, she would be in an even worse state by tomorrow. They eventually gave up and turned her corner into a "take-apart and put back together" attraction. Using the original name of the attraction under new context.Because her horrific state, Twilight easily latched onto her and controls her the easiest. Basically becoming a puppet for Twilight to manipulate whenever she activates. Twilight expresses great interest in her as her nightmarish form can easily cause the most harm and despair.Luckily this ruined animatronic has a few kinks the nightguards can exploit to prevent a very gruesome end.and for those curious, the colored streamers in her corner will give you the answer.
TWILIGHT
/ SALVAGE
The Consequence.An entity brought into the physical realm by influencing the one who murdered the children. They haunted the killer mentally for months until telling them specific instructions. Harassing them until they finally went mad and went through with it's plan.Luring the 5 children into the backstage with a Purple Bear costume, the murderer did the entity's bidding. This sealed their fate and the entity gained access to the physical world.Using the costume the murderer used as a vessel, Twilight feeds off of the rage and agony the dead children emit as they hunt for their killer. Not knowing that their hatred and agony is being amplified by the one who actually kickstarted it all.It hopes to run this location to the ground, then spread its influence across the entire universe. Consuming the world in negativity and darkness, Twilight will do anything in it's power to stay hidden and keep it's plans in motion.Anyone who discovers what really happened will get a visit from a shadowy bear, which unfortunately will be the last thing they see.
TBA when Dogwatching 3 releases
HORIZON
The Equalizer.An entity brought into the physical realm by Twilight's manifestation. Horizon seeks to bring back normality and banish Twilight back into the dimension they hail from.Twilight's opposite, Horizon is primarily constructed and influenced by positive emotions. Feeling the torment Twilight has already brought onto the world within a single year has caused her to awaken and take action.Horizon has already begun her campaign, specifically speaking to some of the higher ups of the Freddybear franchise within their dreams. Alongside any nightguards who happen to heed her call. She has forumated a plan, and she needs the help of those from the physical realm to do it.While she could attack Twilight by herself, doing this would not permanently rid Twilight from the physical realm.This act requires a mortal to be the one to banish Twilight. She has been looking for the perfect candidate to be the one to finally end this torment, and she believes she may have found them.
THE REVENANTS
TBA